Our mining and lumberjacking systems have been enhanced to reward the use of high-quality, colored tools.
These changes do not replace normal resource generation. Instead, they provide a subtle bonus that makes skilled gathering with exceptional tools feel more rewarding over time.
The tool must be:
When these conditions are met, the tool may occasionally influence the result, producing a higher-tier resource related to the tool’s material. This does not consume extra charges or durability beyond normal use.
| Pickaxe Material | Possible Ore Result |
|---|---|
| Silver | Silver Ore and Granite |
| Shadow Iron | Shadow Iron Ore and Granite |
| Copper | Copper Ore and Granite |
| Bronze | Bronze Ore and Granite |
| Gold | Gold Ore and Granite |
| Moonstone | Moonstone Ore and Granite |
| Obsidian | Obsidian Ore and Granite |
| Valorite | Valorite Ore and Granite |
| Hatchet Material | Possible Wood Result |
|---|---|
| Silver / Shadow / Copper / Bronze | Ash |
| Gold | Yew |
| Moonstone | Weirwood |
| Obsidian | Bloodwood |
| Valorite | Duskwood |
Oak is intentionally excluded from this system, as it is already a common naturally occurring wood.
Hatchets and pickaxes of the same resource type and quality can be combined, up to a maximum of 1,000 uses. To combine tools, double-click one and target another matching tool in your pack.