Table of Contents
Adventurer's Guild
Welcome to the Adventurer’s Guild System on UO Enigma.
The guild offers structured hunting contracts across the world, rewarding players with gold, Adventurer Points, and Guild Experience.
This system is designed to provide:
- Dynamic PvM objectives
- Regional hunting content
- Scalable rewards
- Long-term progression
Quick Overview
- Accept contracts from Adventurer’s Guild boards
- Complete objectives by killing creatures
- Return to a board to claim rewards
- Gain rank and progress through the guild
You may only have one active contract at a time.
Getting Started
1) Find a Guild Board
Boards are placed throughout the world and in dungeons.
Each board is tied to a specific region and offers unique contracts.
2) Accept a Contract
- Double-click a board
- Select a contract
- Accept it
Once accepted, the contract is placed in your backpack.
3) Complete the Objective
Kill the required creatures.
Progress is tracked automatically.
Requirements:
- You must deal meaningful damage
- The creature must match the contract
Supported:
- Melee
- Spells
- Pets / controlled creatures
4) Turn In
Return to any Adventurer’s Guild board to complete the contract and receive rewards.
Contract Types
Single Contracts
Basic contracts targeting one creature type.
Example:
- Kill 12 Orcs
- Kill 8 Fire Elementals
Mixed Contracts
Contracts with multiple objectives.
Example:
- Kill 18 Lich
- Kill 18 Skeletal Knights
- Kill 18 Wraiths
All objectives must be completed.
Mixed contracts give higher rewards.
Featured Contracts
Each board includes a high-value contract targeting stronger creatures.
Example:
- Kill 3 Balrons
- Kill 4 Ancient Liches
These are more dangerous but offer better rewards.
Regions
Each board is tied to a specific region.
Examples include:
- Overland
- Ash
- Famine
- Festerhives
- Obscure
- Permafrost
- Rune
- Scorn
- Torment
- Water Temple
- Wind
- Decay
Each region:
- Uses its own monster pool
- Has unique contract themes
Rewards
Completing contracts grants:
Gold
- Based on difficulty and contract size
- Maximum reward is capped
Adventurer Points
- Used for progression and rewards
- Larger contracts grant more points
Guild Experience
- Advances your Adventurer Rank
- Unlocks long-term progression
Adventurer Rank
Ranks:
- E
- D
- C
- B
- A
As you gain experience, you rank up and continue earning rewards.
Contract Lock System
Each contract can only be completed once per board cycle.
When completed:
- It becomes greyed out
- It cannot be taken again
When the board refreshes, new contracts become available.
Board Refresh
Boards refresh automatically:
- Overland boards: every 12 hours
- Dungeon boards: every 24 hours
When refreshed:
- All contracts are replaced
- New opportunities become available
Cooldowns
If you abandon a contract:
- A cooldown is applied before you can take a new one
If a contract expires:
- It is removed automatically
Tips
- Choose contracts suited to your build
- Mixed contracts are efficient but time-consuming
- Featured contracts are dangerous — bring help
- Stay near a board when finishing for quick turn-in
- Avoid abandoning unless necessary
Summary
The Adventurer’s Guild provides:
- Structured PvM gameplay
- Rotating regional content
- Fair and scalable rewards
- Long-term progression through ranks
It is designed to keep hunting engaging and rewarding for all players.
