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        <title>UO Enigma Wiki - expansion:naval</title>
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            <title>Cannons, Ammo, Loading &amp; Targeting</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:cannons</link>
            <description>Cannons, Ammo, Loading &amp; Targeting
 Naval Combat 
Overview

Ship cannons support:

	*  Mouse targeting: you choose a world location to fire at
	*  Automatic ammo sourcing: cannons pull required resources from the ship
	*  Ship hardpoints: cannons can only be placed at valid cannon positions</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:19:40 +0000</pubDate>
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        <item>
            <title>NPC Pirate Ships &amp; Ship Encounters</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:encounters</link>
            <description>NPC Pirate Ships &amp; Ship Encounters
 Naval Combat 
Where are the NPC pirate ships?

They exist as NPC captains that spawn their own ships, crew, cannons, and hold supplies.

In the naval code, the encounter “system” is primarily driven by:

	*  NPC captains like:</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:20:34 +0000</pubDate>
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        <item>
            <title>Grappling Hooks &amp; Boarding</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:grappling</link>
            <description>Grappling Hooks &amp; Boarding
 Naval Combat 
Overview

Grappling Hooks enable boarding-style ship-to-ship interaction.
Used correctly, they allow you to attempt to latch onto an enemy ship and board.

How to Use (Player Flow)

	*  Double-click your Grappling Hook.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:22:22 +0000</pubDate>
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            <title>Ship Health HUD</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:health_ui</link>
            <description>Ship Health HUD
 Naval Combat 
Overview

Ships have a health pool (Hits / MaxHits).
Players can monitor ship health in two ways:

	*  Single-click tooltip (quick status)
	*  Ship Health HUD (a live-updating gump)

1) Single-Click Tooltip Health

Single-click a ship to view basic health messaging based on HP percentage:</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:22:43 +0000</pubDate>
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        <item>
            <title>Ships</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:ships</link>
            <description>Ships
 Naval Combat 
Overview

Ships in this expansion support:

	*  Cannon hardpoints and cannon caps
	*  Ship security ranks (who can pilot/fire/manage)
	*  Ship naming via the tillerman
	*  Scuttle state (disables/limits key behaviors)
	*  A ship health system + HUD (see</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:22:05 +0000</pubDate>
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            <title>Naval Combat</title>
            <link>https://wiki.uo-enigma.com/expansion:naval:start</link>
            <description>Naval Combat
 Fishing  Treasure  Maelstrom  Naval 
The naval expansion includes:

	*  Combat-capable ships with cannon hardpoints
	*  Mouse-target cannon firing (select a world location to shoot)
	*  Ammo and shot resources automatically pulled from the ship
	*  Grappling hooks for boarding</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Sat, 28 Feb 2026 19:27:44 +0000</pubDate>
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