Patch Notes
Latest UO Enigma update notes
This update adds new progression systems, new encounters, new rewards, quality-of-life improvements, bug fixes, crafting updates, and housing additions.
Major Additions
Treasure Hunter's Codex
Added the Treasure Hunter's Codex, a new long-term progression system for treasure hunters.
The Codex tracks your treasure-hunting journey across maps, guardians, relic fragments, relic hunts, and rank rewards.
The Treasure Hunter's Codex includes:
- Codex rank progression
- Codex experience
- Atlas tracking for completed treasure maps
- Bestiary tracking for guardian kills
- Reliquary tracking for relic fragments
- Treasury reward claiming
- Character-bound ownership
- One Codex per character
Players can receive their Codex from the Treasure Codex Keeper.
The Codex is:
- Blessed
- Character-bound
- Dyable
- Stored in your backpack
- Opened by double-clicking
Relic Hunts
Added a new Relic Hunt system connected to the Treasure Hunter's Codex.
Players can collect relic fragments and use them to create special relic maps.
New relic map types:
- Lesser Relic Map
- Relic Map
- Ancient Relic Map
Relic maps open timed encounters in secluded relic sites.
Known relic sites include:
- Firelight Cave
- Corrupt Tomb
- Shattered Castle
Relic Hunts include:
- Multiple guardian waves
- A final boss encounter
- Relic chest rewards
- Limited post-victory loot time
- Automatic cleanup after the encounter
Relic maps have limited attempts and are consumed on victory or failure.
Relic Chests
Added new relic chest rewards:
- Lesser Relic Chest
- Relic Chest
- Ancient Relic Chest
Relic chests include guaranteed reward pools and may contain:
- Rare drops
- Bonus drops
- Artifact drops
- Gold
- Copper
- Supply bags
- Treasure map rolls
- Tiered magic items
Relic chests are reward containers only. The chest itself cannot be moved or used as storage.
The Eruption
Added a new cave area and the Eruption mini-game.
The Eruption is a beacon-defense encounter where waves of dragonkin and volcanic creatures assault an active beacon.
The Eruption includes:
- A new event cave
- Eruption Beacon activation
- Wave-based dragonkin attacks
- Eruption-themed monsters
- Eruption Points rewards
- A cooldown between activations
Players must defend the beacon from waves of creatures. If too many enemies reach the beacon, the event fails.
New Eruption Creatures
Added new Eruption-themed mobiles, including volcanic reptiles, drakes, dragons, and ancient dragonkin.
These creatures are used in the Eruption mini-game and scale by wave difficulty.
Pyre Mane
Added a new tamable creature:
Pyre Mane
- 2 control slots
- Fire-themed
- Firebreather
New Houses
Added 9 new houses to the house placement tool.
These new houses expand custom housing options and are available through the house placement system.
Items & Rewards
Cauldron of Transmutation
Added the Cauldron of Transmutation to the Alchemy tiered reward path.
The Cauldron allows material transmutation and is intended as a special progression reward.
Consecration Serums
Added new Consecration Serums.
These serums allow players to convert part of a weapon's physical damage into an elemental damage type.
New serum types:
- Consecrated Ember Serum
- Consecrated Frost Serum
- Consecrated Venom Serum
- Consecrated Storm Serum
Each serum converts 10% physical weapon damage into one elemental type.
Consecration Serums cannot be used on artifacts.
Master Bowyer Talisman
Added the Master Bowyer Talisman.
Runic Tool Improvements
Significantly increased the power of Runic Tools.
Crafting & Recipe Updates
Recipe Book Updates
Updated the Recipe Book system.
Recipe Book changes:
- Added support for new custom recipe scroll IDs
- Reworked the gump background to use the 3600/6644 style
- Increased gump width slightly
- Fixed paging issues
- Hidden or invalid recipes no longer create empty pages
- Removed internal recipe ID numbers from recipe rows
Enhancement Deed Fix
Fixed an issue with Enhancement Deeds.
Lining Kit Requirement Update
Lining Kits now only require one of the following Grandmaster skills:
- Blacksmithy
- Tailoring
- Tinkering
Monthly Challenge Updates
Added Filth region exclusions to monthly challenge systems.
Filth exclusions now apply to:
- Monthly Challenge XP
- Monthly hue drops
This prevents excluded Filth-region activity from contributing to those monthly systems.
Meta Skill & Rune Updates
Quicksilver
Adjusted Quicksilver scaling and duration.
Hellfire
Fixed Hellfire splash targeting and fire damage.
Reworked Hellfire ground burn so it now uses temporary effects instead of persistent fire items.
Freeze
Fixed Freeze damage type so it properly uses cold damage.
Soul Maelstrom
Fixed Soul Maelstrom targeting, damage attribution, and effect handling.
Necrotic Fog
Updated Necrotic Fog poison scaling by rune level.
Armor Pierce
Fixed Armor Pierce so it now uses normal damage handling instead of direct hit subtraction.
Player & Combat Fixes
Hit Point Cap
Added an optional login clamp so players above the new HitsMax cap are reduced to the correct value on login.
No serialization changes were required.
Dragon Fireball Visual Update
Updated the Dragon fireball effect ID.
Vendor Updates
Vendor Rental Contracts
Vendor rental contracts are now rent-free.
Saved old rental prices are ignored when existing contracts load.
Salvage Bag Updates
Updated the Salvage Bag.
Salvage Bag changes:
- Bone armor can now be dissolved into bones
- Added support for bone helm, chest, arms, gloves, and legs
- Improved safety checks for deleted items and missing backpacks
No serialization changes were required.
Runic Atlas Fix
Fixed an issue where the Runic Atlas could prevent players from using it again after it had been opened.
Summary
This update adds the Treasure Hunter's Codex, Relic Hunts, the Eruption mini-game, new rewards, new creatures, new houses, crafting updates, and several important bug fixes.
Prepare your maps, defend the beacon, and claim what history buried.
